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Bee swarm afk ahk farm scripts

Intro:

As with most games today, bee swarm has lots of grinding, and grinding can be very unfun at times.



I have made some AHK (Auto Hot Key) scripts to combat this grind, by allowing you to farm fields over night when you sleep.



These scripts are not as effective as active play, but being played for an 8 hour sleep cycle will help combat grind, especially with specific field targeting.



Sadly, due to issues, you NEED instant conversion, or else this does nothing for honey gain.



Lastly, by forcing your character to walk in straight lines, this hardly poses a threat to other players, unlike some methods used such as hacks that teleport you to tokens (allowing you to steal token and treat tickets from others etc). Infact, people could follow you and steal tokens you produce (That you are most likely not going to get anyways), which helps everyone (Showing that these scripts are for good, not bad).

What you need:

·         Download Auto Hot Key.

·         Have an autoclicker if you want to get more pollen than just your bees.

·         Instant conversion if you want honey gain.

·         A penny, coin OR coding knowledge to loop the code.

How it works:

First, you download AHK, then you either download my scripts, or make ahk files and copy paste the code into your files.



Then, double click the scripts in your documents folder file (Or wherever you saved them), and in the bottom right of the screen, on the task bar, you should see some green square.



Once you are in a game, take a spawn. You have to edit the start variable in the code to match your spawn (So the script accurately puts you at the right starting point). The first spawn, (left side), is 1890, [Most of the numbers are milliseconds], and the spawn number increases as you go right. {This is reversed for sunflower field}.



After that, the one last thing you have to edit is the speed multiplier. To get this, go to settings, find your speed stat, and diving that by 16 (default walk speed) to get your speed multiplier. The speed multiplier changes the numbers to fit your speed to the path.



After all of that is done, reset and hope you spawn facing the right way, start the auto clicker, jam a penny into the F8 key on your keyboard, and you should be good. (You jam the penny to keep holding down the F8 key so the script loops, alternatively if you know code, you can add a loop to the whole code and make it run thousands of times, but I deemed this way safer).



The script forces your character to walk a path, jumping to avoid enemies, take you to a field you want to go, walk around it for a while, and resets your character (Just so the script always has the same starting position next time to avoid bugs).



When you are done, you take the penny out, turn off autoclicker, and you can either let the script end, or just go to the program in the bottom right, right click the AHK program, and end/exit it.

Issues:

·         Sometimes, you may spawn facing the wrong way, or spawn at the original spawn rather than your hive, meaning that run will be useless.

·         Bees that produce speed tokens can alter your path from being too fast, which is why you cannot reliably walk back to your hive to convert pollen to honey.

·         An enemy may respawn while you are in the middle of the field, kill you, and you will be off track (reseting fixes this eventually).

·         Once you reset, your bees have to rest, which is why you character stands there after you reset.

·         Sometimes, if you use a script, then exit it, change it, and try it again in the SAME SERVER, the script breaks, and you have to go to another server. (Try editing the script before using it when in a server, this usually helps).

The scripts:

Does not include mountain top or ant challenge. Werewolf realm covers pine tree, cactus, and pumpkin areas.



Incase the code text messes up and the links don’t work, I put the code here as well: https://pastebin.com/W4ymty1Q



https://cdn.discordapp.com/attachments/428539373521338369/497209995020992512/Sunflower_Field.ahk



https://cdn.discordapp.com/attachments/428539373521338369/497209928478621706/Dandelion_Field.ahk



https://cdn.discordapp.com/attachments/428539373521338369/497209932500828180/Mushroom_Field.ahk



https://cdn.discordapp.com/attachments/428539373521338369/497209917833478155/Blue_flower_field.ahk



https://cdn.discordapp.com/attachments/428539373521338369/497209924300963843/Clover_field.ahk



https://cdn.discordapp.com/attachments/428539373521338369/497210089514729482/Spider_field.ahk



https://cdn.discordapp.com/attachments/428539373521338369/497209990017318934/Strawberry_field.ahk



https://cdn.discordapp.com/attachments/428539373521338369/497209913492373505/Bamboo_field.ahk



https://cdn.discordapp.com/attachments/428539373521338369/497209940243644467/Pineapple_patch.ahk



https://cdn.discordapp.com/attachments/428539373521338369/497209920723222553/Cactus_field.ahk



https://cdn.discordapp.com/attachments/428539373521338369/497209943783636992/Pumpkin_patch.ahk



https://cdn.discordapp.com/attachments/428539373521338369/497209936355262494/Pine_tree_forest.ahk



https://cdn.discordapp.com/attachments/428539373521338369/497209947373699072/Rose_field.ahk



https://cdn.discordapp.com/attachments/428539373521338369/497209997546225665/Werewolf_realm_advanced_updated.ahk


Spawn Start Times –

Others -



1: 1,890

2: 4,200

3: 6,510

4: 8,820

5: 11,130



Sunflower -



1: 11,840

2: 9,530

3: 7,220

4: 4,910

5: 2,600

​​​​​​​

Sunflower Field –

  1. NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.

SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.

SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.



speedMultiplier := 1.0 ; Allows the script to fit the path to your speed.



setup := 2500 // speedMultiplier



start := 7220 // speedMultiplier ; T-H-I-S is the variable putting you at the starting position of the path. The number is different for different spawns, left to right they are - 11840, 9530, 7220, 4910, 2600



entrance := 4200 // speedMultiplier



horizontal := 1750 // speedMultiplier



vertical := 2500 // speedMultiplier



pollinationTime := 7000 ; This is how long you will stand in a spot using your collector, or letting your bees do work. This is in milliseconds.



pollinationCycles := 3 ; This is how many times you will circle the field until you reset.



f8::

{



setup start

  

Send, {s down}

Sleep, %setup%

Send, {s up}

  

Send, {d down}

Sleep, %start%

Send, {d up}

  

Send, {s down}

Sleep, %entrance%

Send, {s up}

  

Sleep, %pollinationTime%

  

setup end

  

pollination start

  

Loop, %pollinationCycles%

{

Send, {s down}

Sleep, %vertical%

Send, {s up}

  

Sleep, %pollinationTime%

  

Send, {s down}

Sleep, %vertical%

Send, {s up}

  

Sleep, %pollinationTime% ; finished column one

  

Send, {a down}

Sleep, %horizontal%

Send, {a up}

  

Sleep, %pollinationTime% ; switch to column two

  

Send, {w down}

Sleep, %vertical%

Send, {w up}

  

Sleep, %pollinationTime%

  

Send, {w down}

Sleep, %vertical%

Send, {w up}

  

Sleep, %pollinationTime%

  

Send, {d down}

Sleep, %horizontal%

Send, {d up}

  

Sleep, %pollinationTime% ; resetting loop path

}

  

pollination end

  

Reset mechanic

  

Send, {esc}

Sleep, 500

  

Send, {r}

Sleep, 500

  

Send, {Enter}

Sleep, 30000

  

}

return

Dandelion Field –

  1. NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.

SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.

SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.



speedMultiplier := 1.0 ; Allows the script to fit the path to your speed.



start := 6510 // speedMultiplier ; This is the variable putting you at the starting position of the path. The number is different for different spawns, left to right they are - 1890, 4200, 6510, 8820, 11130



entrance := 5850 // speedMultiplier



sideways := 2500 // speedMultiplier



vertical := 2200 // speedMultiplier



pollinationTime := 7000 ; This is how long you will stand in a spot using your collector, or letting your bees do work. This is in milliseconds.



pollinationCycles := 2 ; This is how many times you will circle the field until you reset.



f8::

{



setup start

  

Send, {a down}

Sleep, %start%

Send, {a up}

  

Send, {s down}

Sleep, %entrance%

Send, {s up}

  

Sleep, %pollinationTime%

  

setup end

  

pollination start

  

Loop, %pollinationCycles%

{

Send, {d down}

Sleep, %sideways%

Send, {d up}

  

Sleep, %pollinationTime%

  

Send, {d down}

Sleep, %sideways%

Send, {d up}

  

Sleep, %pollinationTime%

  

Send, {s down}

Sleep, %vertical%

Send, {s up}

  

Sleep, %pollinationTime%

  

Send, {a down}

Sleep, %sideways%

Send, {a up}

  

Sleep, %pollinationTime%

  

Send, {a down}

Sleep, %sideways%

Send, {a up}

  

Sleep, %pollinationTime%

  

Send, {w down}

Sleep, %vertical%

Send, {w up}

  

Sleep %pollinationTime%

}

  

pollination end

  

Reset mechanic

  

Send {esc}

Sleep 500

  

Send {r}

Sleep 500

  

Send {Enter}

Sleep 30000

  

}

return

Mushroom Field –

  1. NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.

SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.

SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.



speedMultiplier := 1.0 ; Allows the script to fit the path to your speed.



start := 6510 // speedMultiplier ; This is the variable putting you at the starting position of the path. The number is different for different spawns, left to right they are - 1890, 4200, 6510, 8820, 11130



beginning := 10000 // speedMultiplier



journey := 5000 // speedMultiplier



corner := 2500 // speedMultiplier



farmTime := 3000 // speedMultiplier



pollinationTime := 10000 ; This is how long you will stand in a spot using your collector, or letting your bees do work. This is in milliseconds.



battleTime := 2000



pollinationCycles := 2 ; This is how many times you will circle the field until you reset.



f8::

{



startup

  

Send, {a down}

Sleep, %start%

Send, {a up}

  

Send, {s down}

Sleep, %beginning%

Send, {s up}

  

Send, {d down}

Sleep, %journey%

Send, {d up}

  

Send, {s down}

Sleep, %corner%

Send, {s up}

  

Sleep, %battleTime%

  

Send, {Space down}

Sleep, %battleTime%

Send, {Space up}

  

startup End

  

pollination start

  

Loop, %pollinationCycles%

{

Send, {d down}

Sleep, %farmTime%

Send, {d up}

  

Sleep %pollinationTime%

  

Send, {s down}

Sleep, %farmTime%

Send, {s up}

  

Sleep, %pollinationTime%

  

Send, {a down}

Sleep, %farmTime%

Send, {a up}

  

Sleep, %pollinationTime%

  

Send, {w down}

Sleep, %farmTime%

Send, {w up}

  

Sleep, %pollinationTime%

}

  

pollination end

  

Reset mechanic

  

Send {esc}

Sleep 500

  

Send {r}

Sleep 500

  

Send {Enter}

Sleep 20000

  

}

return

Blue Flower Field –

  1. NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.

SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.

SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.



speedMultiplier := 1.0 ; Allows the script to fit the path to your speed.



start := 6510 // speedMultiplier ; This is the variable putting you at the starting position of the path. The number is different for different spawns, left to right they are - 1890, 4200, 6510, 8820, 11130



beginning := 13500 // speedMultiplier



entrance := 5000 // speedMultiplier



farmTime := 2500 // speedMultiplier



pollinationTime := 10000 ; This is how long you will stand in a spot using your collector, or letting your bees do work. This is in milliseconds.



battleTime := 2000



pollinationCycles := 2 ; This is how many times you will circle the field until you reset.



f8::

{

               

setup start

               

Send, {a down}

Sleep, %start%

Send, {a up}

               

Send, {s down}

Sleep, %beginning%

Send, {s up}

               

Send, {a down}

Sleep, %entrance%

Send, {a up}

               

Sleep, %battleTime%

               

Send, {Space down}

Sleep, %battleTime%

Send, {Space up}

               

setup end

               

pollination start

               

Loop, %pollinationCycles%

{

Send, {a down}

Sleep, %farmTime%

Send, {a up}

               

Sleep, %pollinationTime%

               

Send, {a down}

Sleep, %farmTime%

Send, {a up}

               

Sleep, %pollinationTime%

               

Send, {a down}

Sleep, %farmTime%

Send, {a up}

               

Sleep, %pollinationTime%

               

Send, {s down}

Sleep, %farmTime%

Send, {s up}

               

Sleep, %pollinationTime%

               

Send, {d down}

Sleep, %farmTime%

Send, {d up}

               

Sleep, %pollinationTime%

               

Send, {d down}

Sleep, %farmTime%

Send, {d up}

               

Sleep, %pollinationTime%

               

Send, {d down}

Sleep, %farmTime%

Send, {d up}

               

Sleep, %pollinationTime%

               

Send, {w down}

Sleep, %farmTime%

Send, {w up}

               

Sleep, %pollinationTime%

}

               

pollination end

               

reset mechanic

               

Send, {esc}

Sleep, 500

  

Send, {r}

Sleep, 500

  

Send, {Enter}

Sleep, 20000

}

return

Clover Field –

  1. NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.

SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.

SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.



speedMultiplier := 1.0 ; Allows the script to fit the path to your speed.



start := 6510 // speedMultiplier ; This is the variable putting you at the starting position of the path. The number is different for different spawns, left to right they are - 1890, 4200, 6510, 8820, 11130



beginning := 7000 // speedMultiplier



entranceStart := 6500 // speedMultiplier



entranceTurn := 2500 // speedMultiplier



entranceEnd := 4000 // speedMultiplier



farmTime := 2500 // speedMultiplier



pollinationTime := 10000 ; This is how long you will stand in a spot using your collector, or letting your bees do work. This is in milliseconds.



battleTime := 2000



pollinationCycles := 4 ; This is how many times you will circle the field until you reset.



f8::

{



setup start

               

Send, {a down}

Sleep, %start%

Send, {a up}

               

Send, {s down}

Sleep, %beginning%

Send, {s up}

               

Send, {a down}

Sleep, %entranceStart%

Send, {a up}

               

Send, {s down}

Sleep, %entranceTurn%

Send, {s up}

               

Send, {a down}

Sleep, %entranceEnd%

Send, {a up}

               

Sleep, %battleTime%

               

Send, {Space down}

Sleep, %battleTime%

Send, {Space up}

               

setup end

               

pollination start

               

Loop, %pollinationCycles%

{

Send, {w down}

Sleep, %farmTime%

Send, {w up}

               

Sleep, %pollinationTime%

               

Send, {a down}

Sleep, %farmTime%

Send, {a up}

               

Sleep, %pollinationTime%

               

Send, {s down}

Sleep, %farmTime%

Send, {s up}

               

Sleep, %pollinationTime%

               

Send, {d down}

Sleep, %farmTime%

Send, {d up}

               

Sleep, %pollinationTime%

}

               

pollination end

               

reset mechanic

               

Send, {esc}

Sleep, 500

  

Send, {r}

Sleep, 500

  

Send, {Enter}

Sleep, 20000

}

return

Spider Field –

  1. NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.

SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.

SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.



speedMultiplier := 1.0 ; Allows the script to fit the path to your speed.



start := 6510 // speedMultiplier ; This is the variable putting you at the starting position of the path. The number is different for different spawns, left to right they are - 1890, 4200, 6510, 8820, 11130



beginning := 21000 // speedMultiplier



positioning := 1000 // speedMultiplier



farmTime := 2500 // speedMultiplier



pollinationTime := 5000 ; This is how long you will stand in a spot using your collector, or letting your bees do work. This is in milliseconds.



battleTime := 3000



pollinationCycles := 2 ; This is how many times you will circle the field until you reset.



f8::

{

               

setup start

               

Send, {a down}

Sleep, %start%

Send, {a up}

               

Send, {s down}

Sleep, %beginning%

Send, {s up}

               

Send, {d down}

Sleep, %positioning%

Send, {d up}

               

Sleep, %battleTime%

               

Send, {Space up}

Sleep, %battleTime%

Send, {Space up}

               

setup end

               

pollination start

               

Loop, %pollinationCycles%

{

Send, {d down}

Sleep, %farmTime%

Send, {d up}

               

Sleep, %pollinationTime%

               

Send, {s down}

Sleep, %farmTime%

Send, {s up}

               

Sleep, %pollinationTime%

               

Send, {a down}

Sleep, %farmTime%

Send, {a up}

               

Sleep, %pollinationTime%

               

Send, {w down}

Sleep, %farmTime%

Send, {w up}

               

Sleep, %pollinationTime%

}

               

pollination end

               

reset mechanic

               

Send, {esc}

Sleep, 500

  

Send, {r}

Sleep, 500

  

Send, {Enter}

Sleep, 20000

}

return

Strawberry Field –

  1. NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.

SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.

SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.



speedmultiplier := 1.0 ; Allows the script to fit the path to your speed.



start := 6510 // speedMultiplier ; This is the variable putting you at the starting position of the path. The number is different for different spawns, left to right they are - 1890, 4200, 6510, 8820, 11130



beginning := 20000 // speedmultiplier



entrance := 9750 // speedmultiplier



farmTime := 2500 // speedmultiplier



spiderTime := 3000



battleTime := 2000



pollinationTime := 10000 ; This is how long you will stand in a spot using your collector, or letting your bees do work. This is in milliseconds.



pollinationCycles := 3 ; This is how many times you will circle the field until you reset.



f8::

{

               

setup start

               

Send, {a down}

Sleep, %start%

Send, {a up}

               

Send, {s down}

Sleep, %beginning%

Send, {s up}



Sleep, %spiderTime%



Send, {Space down}

Sleep, %spiderTime%

Send, {Space up}



Send, {d down}

Sleep, %entrance%

Send, {d up}



Sleep, %battleTime%



Send, {Space down}

Sleep, %battleTime%

Send, {Space up}



Sleep, %pollinationTime%



setup end



pollination start



Loop, %pollinationCycles%

{

Send, {d down}

Sleep, %farmTime%

Send, {d up}



Sleep, %pollinationTime%



Send, {s down}

Sleep, %farmTime%

Send, {s up}



Sleep, %pollinationTime%



Send, {a down}

Sleep, %farmTime%

Send, {a up}



Sleep, %pollinationTime%



Send, {w down}

Sleep, %farmTime%

Send, {w up}



Sleep, %pollinationTime%

}



pollination end



Reset mechanic



Send, {esc}

Sleep, 500



Send, {r}

Sleep, 500



Send, {Enter}

Sleep, 30000



}

return

Bamboo Field –

  1. NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.

SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.

SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.



speedMultiplier := 1.0 ; Allows the script to fit the path to your speed.



start := 6510 // speedMultiplier ; This is the variable putting you at the starting position of the path. The number is different for different spawns, left to right they are - 1890, 4200, 6510, 8820, 11130



beginning := 21250 // speedMultiplier



entrance := 5000 // speedMultiplier



farmTime := 2500 // speedMultiplier



pollinationTime := 10000 ; This is how long you will stand in a spot using your collector, or letting your bees do work. This is in milliseconds.



battleTime := 2000



pollinationCycles := 2 ; This is how many times you will circle the field until you reset.



f8::

{

               

setup start

               

Send, {a down}

Sleep, %start%

Send, {a up}

               

Send, {s down}

Sleep, %beginning%

Send, {s up}

               

Send, {a down}

Sleep, %entrance%

Send, {a up}

               

Sleep, %battleTime%

               

Send, {Space down}

Sleep, %battleTime%

Send, {Space up}

               

setup end

               

pollination start

               

Loop, %pollinationCycles%

{

Send, {a down}

Sleep, %farmTime%

Send, {a up}

               

Sleep, %pollinationTime%

               

Send, {a down}

Sleep, %farmTime%

Send, {a up}

               

Sleep, %pollinationTime%

               

Send, {a down}

Sleep, %farmTime%

Send, {a up}

               

Sleep, %pollinationTime%

               

Send, {s down}

Sleep, %farmTime%

Send, {s up}

               

Sleep, %pollinationTime%

               

Send, {d down}

Sleep, %farmTime%

Send, {d up}

               

Sleep, %pollinationTime%

               

Send, {d down}

Sleep, %farmTime%

Send, {d up}

               

Sleep, %pollinationTime%

               

Send, {d down}

Sleep, %farmTime%

Send, {d up}

               

Sleep, %pollinationTime%

               

Send, {w down}

Sleep, %farmTime%

Send, {w up}

               

Sleep, %pollinationTime%

}

               

pollination end

               

reset mechanic

               

Send, {esc}

Sleep, 500

  

Send, {r}

Sleep, 500

  

Send, {Enter}

Sleep, 20000

}

return

Pineapple Patch –

  1. NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.

SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.

SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.



speedMultiplier := 1.0 ; Allows the script to fit the path to your speed.



start := 6510 // speedMultiplier ; This is the variable putting you at the starting position of the path. The number is different for different spawns, left to right they are - 1890, 4200, 6510, 8820, 11130



journey := 22500 // speedMultiplier



blueField := 13000 // speedMultiplier



incline := 5250 // speedMultiplier



corner := 1500 // speedMultiplier



entrance := 11250 // speedMultiplier



detour := 2500 // speedMultiplier



step := 4250 // speedMultiplier



sideways := 3000 // speedMultiplier



vertical := 2500 // speedMultiplier



pollinationTime := 8000 ; This is how long you will stand in a spot using your collector, or letting your bees do work. This is in milliseconds.



battleTime := 2000



spiderTime := 3000



pollinationCycles := 8 ; This is how many times you will circle the field until you reset.



f8::

{

setup start

               

Send, {a down}

Sleep, %start%

Send, {a up}



Send, {s down}

Sleep, %journey%

Send, {s up}



Sleep, %spiderTime%

               

Send, {Space down}

Sleep, %spiderTime%

Send, {Space up}



Send, {a down}

Sleep, %blueField%

Send, {a up}



Send, {w down}

Sleep, %incline%

Send, {w up}



Send, {a down}

Sleep, %corner%

Send, {a up}



Send, {s down}

Sleep, %entrance%

Send, {s up}



Send, {d down}

Sleep, %detour%

Send, {d up}



Loop, 4

{

Send, {e down}

Sleep, 100

Send, {e up}

Sleep, 100

}



Send, {a down}

Sleep, %detour%

Send, {a up}



Send, {s down}

Sleep, %step%

Send, {s up}



Sleep, %battleTime%



Send, {Space down}

Sleep, %battleTime%

Send, {Space up}



Sleep, %pollinationTime%

               

setup end

               

pollination start



Loop, %pollinationCycles%

{

Send, {s down}

Sleep, %vertical%

Send, {s up}



Sleep, %pollinationTime%



Send, {a down}

Sleep, %sideways%

Send, {a up}



Sleep, %pollinationTime%



Send, {w down}

Sleep, %vertical%

Send, {w up}



Sleep, %pollinationTime%



Send, {d down}

Sleep, %sideways%

Send, {d up}



Sleep, %pollinationTime%

}

               

pollination end



Reset mechanic



Send, {esc}

Sleep, 500



Send, {r}

Sleep, 500



Send, {Enter}

Sleep, 60000



}

return

Cactus Field –

  1. NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.

SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.

SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.



speedMultiplier := 1.0 ; Allows the script to fit the path to your speed.



start := 6510 // speedMultiplier ; This is the variable putting you at the starting position of the path. The number is different for different spawns, left to right they are - 1890, 4200, 6510, 8820, 11130



beginning := 20000 // speedMultiplier



spiderField := 7350 // speedMultiplier



spiderCorner := 2625 // speedMultiplier



rampStart := 7350 // speedMultiplier



rampEnd := 10200 // speedMultiplier



corner := 2625 // speedMultiplier



safetyStart := 500 // speedMultiplier



safetyEnd := 1500 // speedMultiplier



entrance := 3000 // speedMultiplier



farmTime := 2250 // speedMultiplier



pollinationTime := 10000 ; This is how long you will stand in a spot using your collector, or letting your bees do work. This is in milliseconds.



safetyTime := 5000



spiderTime := 3000



pollinationCycles := 2 ; This is how many times you will circle the field until you reset.



f8::

{

               

setup start

               

Send, {a down}

Sleep, %start%

Send, {a up}

               

Send, {s down}

Sleep, %beginning%

Send, {s up}

               

Sleep, %spiderTime%

               

Send, {Space down}

Sleep, %spiderTime%

Send, {Space up}

               

Send, {d down}

Sleep, %spiderField%

Send, {d up}

               

Send, {w down}

Sleep, %spiderCorner%

Send, {w up}

               

Send, {d down}

Sleep, %rampStart%

Send, {d up}

               

Send, {s down}

Sleep, %rampEnd%

Send, {s up}

               

Send, {d down}

Sleep, %corner%

Send, {d up}

               

Send, {s down}

Sleep, %safetyStart%

Send, {s up}

               

Sleep, %safetyTime%

               

Send, {w down}

Sleep, %safetyEnd%

Send, {w up}

               

Send, {a down}

Sleep, %entrance%

Send, {a up}

               

Sleep, %pollinationTime%

               

setup end

               

pollination start

               

Loop, %pollinationCycles%

{

Send, {a down}

Sleep, %farmTime%

Send, {a up}

               

Sleep, %pollinationTime%

               

Send, {a down}

Sleep, %farmTime%

Send, {a up}

               

Sleep, %pollinationTime%

               

Send, {s down}

Sleep, %farmTime%

Send, {s up}

               

Sleep, %pollinationTime%

               

Send, {d down}

Sleep, %farmTime%

Send, {d up}

               

Sleep, %pollinationTime%

               

Send, {d down}

Sleep, %farmTime%

Send, {d up}

               

Sleep, %pollinationTime%

               

Send, {w down}

Sleep, %farmTime%

Send, {w up}

               

Sleep, %pollinationTime%

}

               

pollination end

               

reset mechanic

               

Send, {esc}

Sleep, 500

  

Send, {r}

Sleep, 500

  

Send, {Enter}

Sleep, 20000

}

return

Pumpkin Patch –

  1. NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.

SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.

SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.



speedMultiplier := 1.0 ; Allows the script to fit the path to your speed.



start := 6510 // speedMultiplier ; This is the variable putting you at the starting position of the path. The number is different for different spawns, left to right they are - 1890, 4200, 6510, 8820, 11130



beginning := 20000 // speedMultiplier



spiderField := 7350 // speedMultiplier



spiderCorner := 2625 // speedMultiplier



rampStart := 7350 // speedMultiplier



rampEnd := 10200 // speedMultiplier



corner := 2625 // speedMultiplier



safetyStart := 500 // speedMultiplier



safetyEnd := 3600 // speedMultiplier



entrance := 3000 // speedMultiplier



farmTime := 2250 // speedMultiplier



pollinationTime := 8000 ; This is how long you will stand in a spot using your collector, or letting your bees do work. This is in milliseconds.



safetyTime := 5000



spiderTime := 3000



pollinationCycles := 2 ; This is how many times you will circle the field until you reset.



f8::

{

               

setup start

               

Send, {a down}

Sleep, %start%

Send, {a up}

               

Send, {s down}

Sleep, %beginning%

Send, {s up}

               

Sleep, %spiderTime%

               

Send, {Space down}

Sleep, %spiderTime%

Send, {Space up}

               

Send, {d down}

Sleep, %spiderField%

Send, {d up}

               

Send, {w down}

Sleep, %spiderCorner%

Send, {w up}

               

Send, {d down}

Sleep, %rampStart%

Send, {d up}

               

Send, {s down}

Sleep, %rampEnd%

Send, {s up}

               

Send, {d down}

Sleep, %corner%

Send, {d up}

               

Send, {s down}

Sleep, %safetyStart%

Send, {s up}

               

Sleep, %safetyTime%

               

Send, {s down}

Sleep, %safetyEnd%

Send, {s up}

               

Send, {a down}

Sleep, %entrance%

Send, {a up}

               

Sleep, %pollinationTime%

               

setup end

               

pollination start

               

Loop, %pollinationCycles%

{

Send, {a down}

Sleep, %farmTime%

Send, {a up}

               

Sleep, %pollinationTime%

               

Send, {a down}

Sleep, %farmTime%

Send, {a up}

               

Sleep, %pollinationTime%

               

Send, {s down}

Sleep, %farmTime%

Send, {s up}

               

Sleep, %pollinationTime%

               

Send, {d down}

Sleep, %farmTime%

Send, {d up}

               

Sleep, %pollinationTime%

               

Send, {d down}

Sleep, %farmTime%

Send, {d up}

               

Sleep, %pollinationTime%

               

Send, {w down}

Sleep, %farmTime%

Send, {w up}

               

Sleep, %pollinationTime%

}

               

pollination end

               

reset mechanic

               

Send, {esc}

Sleep, 500

  

Send, {r}

Sleep, 500

  

Send, {Enter}

Sleep, 20000

}

return

Pine Tree Forest –

  1. NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.

SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.

SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.



speedMultiplier := 1.0 ; Allows the script to fit the path to your speed.



start := 6510 // speedMultiplier ; This is the variable putting you at the starting position of the path. The number is different for different spawns, left to right they are - 1890, 4200, 6510, 8820, 11130



beginning := 20000 // speedMultiplier



spiderField := 7350 // speedMultiplier



spiderCorner := 2625 // speedMultiplier



rampStart := 7350 // speedMultiplier



rampEnd := 10200 // speedMultiplier



corner := 2625 // speedMultiplier



safetyStart := 3600 // speedMultiplier



safetyEnd := 4000 // speedMultiplier



safetyExit := 2400 // speedMultiplier



entrance := 1500 // speedMultiplier



farmTime := 2000 // speedMultiplier



spiderTime := 3000



safetyTime := 10000



pollinationTime := 10000 ; This is how long you will stand in a spot using your collector, or letting your bees do work. This is in milliseconds.



pollinationCycles := 2 ; This is how many times you will circle the field until you reset.



f8::

{

               

setup start

               

Send, {a down}

Sleep, %start%

Send, {a up}

               

Send, {s down}

Sleep, %beginning%

Send, {s up}

               

Sleep, %spiderTime%

               

Send, {Space down}

Sleep, %spiderTime%

Send, {Space up}

               

Send, {d down}

Sleep, %spiderField%

Send, {d up}

               

Send, {w down}

Sleep, %spiderCorner%

Send, {w up}

               

Send, {d down}

Sleep, %rampStart%

Send, {d up}

               

Send, {s down}

Sleep, %rampEnd%

Send, {s up}

               

Send, {d down}

Sleep, %corner%

Send, {d up}

               

Send, {s down}

Sleep, %safetyStart%

Send, {s up}

               

Send, {d down}

Sleep, %safetyEnd%

Send, {d up}

               

Sleep, %safetyTime%

               

Send, {a down}

Sleep, %safetyExit%

Send, {a up}

               

Send, {s down}

Sleep, %entrance%

Send, {s up}

               

Sleep, %pollinationTime%

               

setup end

               

pollination start

               

Loop, %pollinationCycles%

{

Send, {s down}

Sleep, %farmTime%

Send, {s up}

               

Sleep, %pollinationTime%

               

Send, {d down}

Sleep, %farmTime%

Send, {d up}

               

Sleep, %pollinationTime%

               

Send, {w down}

Sleep, %farmTime%

Send, {w up}

               

Sleep, %pollinationTime%

               

Send, {a down}

Sleep, %farmTime%

Send, {a up}

               

Sleep, %pollinationTime%

}

               

pollination end

               

Reset mechanic



Send, {esc}

Sleep, 500



Send, {r}

Sleep, 500



Send, {Enter}

Sleep, 20000

}

return

Rose Field –

  1. NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.

SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.

SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.



speedMultiplier := 1.0 ; Allows the script to fit the path to your speed.



start := 6510 // speedMultiplier ; This is the variable putting you at the starting position of the path. The number is different for different spawns, left to right they are - 1890, 4200, 6510, 8820, 11130



beginning := 20000 // speedMultiplier



spiderField := 7350 // speedMultiplier



spiderCorner := 2625 // speedMultiplier



rampStart := 7350 // speedMultiplier



rampEnd := 10200 // speedMultiplier



corner := 2625 // speedMultiplier



safetyStart := 500 // speedMultiplier



treeDetour := 4000 // speedMultiplier



entrance := 14000 // speedMultiplier



lining := 2000 // speedMultiplier



farmTime := 2500 // speedMultiplier



pollinationTime := 10000 ; This is how long you will stand in a spot using your collector, or letting your bees do work. This is in milliseconds.



spiderTime := 3000



safetyTime := 10000



scorpionLure := 2000



scorpionFight := 4000



pollinationCycles := 4 ; This is how many times you will circle the field until you reset.



f8::

{

               

setup start

               

Send, {a down}

Sleep, %start%

Send, {a up}

               

Send, {s down}

Sleep, %beginning%

Send, {s up}

               

Sleep, %spiderTime%

               

Send, {Space down}

Sleep, %spiderTime%

Send, {Space up}

               

Send, {d down}

Sleep, %spiderField%

Send, {d up}

               

Send, {w down}

Sleep, %spiderCorner%

Send, {w up}

               

Send, {d down}

Sleep, %rampStart%

Send, {d up}

               

Send, {s down}

Sleep, %rampEnd%

Send, {s up}

               

Send, {d down}

Sleep, %corner%

Send, {d up}

               

Send, {s down}

Sleep, %safetyStart%

Send, {s up}

               

Sleep, %safetyTime%

               

Send, {d down}

Sleep, %treeDetour%

Send, {d up}

               

Send, {w down}

Sleep, %entrance%

Send, {w up}

               

Sleep, %scorpionLure%

               

Send, {Space down}

Sleep, %scorpionFight%

Send, {Space up}

               

Send, {d down}

Sleep, %lining%

Send, {d up}

               

Sleep, %pollinationTime%

               

setup end

               

pollination start

               

Loop, %pollinationCycles%

{

Send, {w down}

Sleep, %farmTime%

Send, {w up}

               

Sleep, %pollinationTime%

               

Send, {a down}

Sleep, %farmTime%

Send, {a up}

               

Sleep, %pollinationTime%

               

Send, {a down}

Sleep, %farmTime%

Send, {a up}

               

Sleep, %pollinationTime%

               

Send, {s down}

Sleep, %farmTime%

Send, {s up}

               

Sleep, %pollinationTime%

               

Send, {d down}

Sleep, %farmTime%

Send, {d up}

               

Sleep, %pollinationTime%

               

Send, {d down}

Sleep, %farmTime%

Send, {d up}

               

Sleep, %pollinationTime%

}

               

pollination end

               

reset mechanic

               

Send, {esc}

Sleep, 500

  

Send, {r}

Sleep, 500

  

Send, {Enter}

Sleep, 20000

}

return

Werewolf Realm –

  1. NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.

SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.

SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.



speedmultiplier := 1.0 ; Allows the script to fit the path to your speed.



start := 6510 // speedMultiplier ; This is the variable putting you at the starting position of the path. The number is different for different spawns, left to right they are - 1890, 4200, 6510, 8820, 11130



beginning := 19950 // speedmultiplier



firstCorner := 7350 // speedmultiplier



rampLining := 2625 // speedmultiplier



rampStart := 7350 // speedmultiplier



rampEnd := 10200 // speedmultiplier



insideCorner := 2625 // speedmultiplier



safetyStart := 3600 // speedmultiplier



safetyEnd := 4000 // speedmultiplier



safetyExit := 2400 // speedmultiplier



treeStart := 2100 // speedmultiplier



treeHorizontal := 2100 // speedmultiplier



treeVertical := 1800 // speedmultiplier



cactusStart := 5000 // speedmultiplier



cactusHorizontal := 2250 // speedmultiplier



cactusVertical := 1575 // speedmultiplier



pumpkinStart := 3150 // speedmultiplier



pumpkinHorizontal := 2625 // speedmultiplier



pumpkinVertical := 1850 // speedmultiplier



treeEntrance := 3675 // speedmultiplier



spiderTime := 3000



safetyTime := 10000



pollinationTime := 10000 ; This is how long you will stand in a spot using your collector, or letting your bees do work. This is in milliseconds.



f8::

{

setup start

               

Send, {a down}

Sleep, %start%

Send, {a up}



Send, {s down}

Sleep, %beginning%

Send, {s up}



Sleep, %spiderTime%

               

Send, {Space down}

Sleep, %spiderTime%

Send, {Space up}



Send, {d down}

Sleep, %firstCorner%

Send, {d up}



Send, {w down}

Sleep, %rampLining%

Send, {w up}



Send, {d down}

Sleep, %rampStart%

Send, {d up}



Send, {s down}

Sleep, %rampEnd%

Send, {s up}



Send, {d down}

Sleep, %insideCorner%

Send, {d up}



Send, {s down}

Sleep, %safetyStart%

Send, {s up}



Send, {d down}

Sleep, %safetyEnd%

Send, {d up}



Sleep, %safetyTime%



Send, {a down}

Sleep, %safetyExit%

Send, {a up}



Sleep, %pollinationTime%



setup end



pollination start



Send, {w down}

Sleep, %treeStart%

Send, {w up}



Sleep, %pollinationTime%



Send, {d down}

Sleep, %treeHorizontal%

Send, {d up}



Sleep, %pollinationTime%



Send, {w down}

Sleep, %treeVertical%

Send, {w up}



Sleep, %pollinationTime%



Send, {a down}

Sleep, %treeHorizontal%

Send, {a up}



Sleep, %pollinationTime%



Send, {a down}

Sleep, %cactusStart%

Send, {a up}



Sleep, %pollinationTime%



Send, {s down}

Sleep, %cactusVertical%

Send, {s up}



Sleep, %pollinationTime%



Send, {a down}

Sleep, %cactusHorizontal%

Send, {a up}



Sleep, %pollinationTime%



Send, {w down}

Sleep, %cactusVertical%

Send, {w up}



Sleep, %pollinationTime%



Send, {a down}

Sleep, %cactusHorizontal%

Send, {a up}



Sleep, %pollinationTime%



Send, {s down}



Sleep, %cactusVertical%

Send, {s up}



Sleep, %pollinationTime%



Send, {s down}

Sleep, %pumpkinStart%

Send, {s up}



Sleep, %pollinationTime%



Send, {s down}

Sleep, %pumpkinVertical%

Send, {s up}



Sleep, %pollinationTime%



Send, {d down}

Sleep, %pumpkinHorizontal%

Send, {d up}



Sleep, %pollinationTime%



Send, {w down}

Sleep, %pumpkinVertical%

Send, {w up}



Sleep, %pollinationTime%



Send, {d down}

Sleep, %pumpkinHorizontal%

Send, {d up}



Sleep, %pollinationTime%



Send, {s down}

Sleep, %pumpkinVertical%

Send, {s up}



Sleep, %pollinationTime%



Send, {d down}

Sleep, %treeEntrance%

Send, {d up}



Sleep, %pollinationTime%



Send, {d down}

Sleep, %treeHorizontal%

Send, {d up}



Sleep, %pollinationTime%



Send, {s down}

Sleep, %treeVertical%

Send, {s up}



Sleep, %pollinationTime%



Send, {a down}

Sleep, %treeHorizontal%

Send, {a up}



Sleep, %pollinationTime%



pollination end



Reset mechanic



Send, {esc}

Sleep, 500



Send, {r}

Sleep, 500



Send, {Enter}

Sleep, 20000



}

return

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